Trials In Tainted Space Best Ship

  • 1Ship weapons
    • 1.2Non-turret weapons
    • 1.3Turret weapons
    • 1.4All Ship weapons

Ship weapons

Ship weapons are all the items that can be equipped as a ship weapon.

Each non-standard weapon requires a Mod/Crew Capacity slot to install

In the game corruption of the champions, you cannot recognize the evil characters while in trials in tainted space helps you in recognize them. While choosing the player this game allows you a lot of options that include characters from other species as well. It allows a player to customize its character in any way they want. Trials in Tainted Space. Two companies develop this game – one is Crew as CoC and second is Fenoxa. It is also known as TITs that is based on the RPG after CoC. Also Read:Top 10 Games like Dark Souls. The player researches the new adventures and meets with new characters in the coming stages. Art Trials in Tainted Space. I guess my only concern at this point is crew space. I’m just waiting on more ships, basically. You can’t ditch Anno, she’s the best and most convenient buyer in the game. Gothamson says: June 17, 2019 at 8:03 pm.

Forums Adult Games Trials in Tainted Space. I don't want to lose the CassTech when I steal the Sidewinder. The Aegis MS-XI is probably the best ship you can. Jaune Arc Full Name: Jaune Bob Arc Nickname(s): Vomit Boy, The Guy who somehow keep going after them, Whoever he the hell is Gender: Male Sex: Male Race/Species: Human Birthday: May 30th Age: Between 21 to 24 Occupation: Bounty Hunter and Mercenary Height: 6.1 feets (1.85 meters) Femininity: -25 Tone & Thickness: 60 (Defined) and 25 (Thin) - Fit Skin & Fur: Pale White Smooth Skin.

Weapons with the turret flag require a crew member capable of piloting them

WikiTrials in tainted space codes

List of crew members capable of piloting turrets

Trials In Tainted Space Best Ship

Flags

Double Shot
  • Weapon fires twice per a combat round

Trials In Tainted Space Best Ship Combo

Full Auto
Trials in tainted space best ship
  • Weapon fires four times per a combat round
Crewed Turret
  • Requires a crew member to fire the weapon

Non-turret weapons

Weapons that do not require a crew member capable of piloting turrets to function

Space
List of non turret weapons weapons
Ranged Weapon Stats
Name Physical Damage Detailed Damage Defense Energy Use Accuracy Evasion Damage Flags Special Flags Misc Base Price
Coil Cannon 500 500 Kinetic -10 70 0 0 Bullet
Energy Weaponry
Energy Weapon
Ship Equipment
4500
EM Cannon 150 150 Electric 0 46 0 0 Bullet
Energy Weaponry
Energy Weapon
Double Shot
Ship Equipment
1800
Laser Cannon 350 350 Burning 0 60 0 0 Laser
Energy Weaponry
Energy Weapon
Ship Equipment
2200
Machine Gun 100 100 Kinetic 0 25 -5 0 Bullet Full-Auto Fire
Ship Equipment
1300
Missile Bay 90 45 Kinetic
45 Burning
0 30 10 0(none) Full-Auto Fire
Ship Equipment
1300
Thermal Cannon 365 365 Burning 0 45 -10 -5 Energy Weaponry Energy Weapon
Ship Equipment
2000

Trials In Tainted Space Guide

Turret weapons

Weapons that require a crew member capable of piloting turrets to function

List of turret weapons weapons
Ranged Weapon Stats
Name Physical Damage Detailed Damage Defense Energy Use Accuracy Evasion Damage Flags Special Flags Misc Base Price
EM Turret 150 150 Energy 0 92 0 0 Bullet
Energy Weaponry
Crewed Turret
Full-Auto Fire
Energy Weapon
Ship Equipment
4500
Laser Turret 350 350 Burning 0 120 0 0 Laser
Energy Weaponry
Crewed Turret
Double Shot
Energy Weapon
Ship Equipment
2750
Machine Gun Turret 190 190 Kinetic 0 50 -5 0 Bullet Crewed Turret
Full-Auto Fire
Ship Equipment
1625
Missile Turret 180 90 Kinetic
90 Burning
0 60 10 0(none) Crewed Turret
Full-Auto Fire
Ship Equipment
1625

All Ship weapons

Below is a list of all weapons for comparison purposes

List of all ship weapon
Ranged Weapon Stats
Name Physical Damage Detailed Damage Defense Energy Use Accuracy Evasion Damage Flags Special Flags Misc Base Price
Coil Cannon 500 500 Kinetic -10 70 0 0 Bullet
Energy Weaponry
Energy Weapon
Ship Equipment
4500
EM Cannon 150 150 Electric 0 46 0 0 Bullet
Energy Weaponry
Energy Weapon
Double Shot
Ship Equipment
1800
EM Turret 150 150 Energy 0 92 0 0 Bullet
Energy Weaponry
Crewed Turret
Full-Auto Fire
Energy Weapon
Ship Equipment
4500
Laser Cannon 350 350 Burning 0 60 0 0 Laser
Energy Weaponry
Energy Weapon
Ship Equipment
2200
Laser Turret 350 350 Burning 0 120 0 0 Laser
Energy Weaponry
Crewed Turret
Double Shot
Energy Weapon
Ship Equipment
2750
Machine Gun 100 100 Kinetic 0 25 -5 0 Bullet Full-Auto Fire
Ship Equipment
1300
Machine Gun Turret 190 190 Kinetic 0 50 -5 0 Bullet Crewed Turret
Full-Auto Fire
Ship Equipment
1625
Missile Bay 90 45 Kinetic
45 Burning
0 30 10 0(none) Full-Auto Fire
Ship Equipment
1300
Missile Turret 180 90 Kinetic
90 Burning
0 60 10 0(none) Crewed Turret
Full-Auto Fire
Ship Equipment
1625
Thermal Cannon 365 365 Burning 0 45 -10 -5 Energy Weaponry Energy Weapon
Ship Equipment
2000
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